// import { Camera, director, GFXBufferTextureCopy, ImageAsset, isValid, Node, RenderTexture, Texture2D, UITransform, Vec2, Vec3 } from "cc";
// import { DEBUG } from "cc/env";
import Game from "../scene/game";
import Helper from "./helper";
import Macro from "./macro";
import MsgHub from "./msg_hub";
import Network from "./network";

var utils = {
    game : Game,
    helper : Helper,
    msghub : MsgHub,
    macro: Macro,
    soundMgr : null, //soundMgr加载完毕后不为null
    network : new Network()
};

window["utils"] = utils;

export default utils;